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Additional fees or membership charges may apply. The applications and online services are not available in all countries or languages, may require user registration and may be subject to change or discontinuation without notice. Create, comment, highlight, share and do more with your PDFs from any device. Adobe online services, including the Adobe Creative Cloud service, are available only to users 13 and older and require agreement to additional terms and Adobe’s ( ) online privacy policy. Students can purchase a Adobe Creative Cloud annual subscription at considerable. For Mac OS (v10. Syncing functionality requires a separate download and agreement to additional terms. Adobe Acrobat DC is available to students through Adobe Creative Cloud. Adobe® Creative Cloud™ Student and Teacher Edition - Monthly SubscriptionĪdobe® Creative Cloud™ Student and Teacher Edition membership provides access to all Adobe creative tools for download and installation on your local computer, as well as additional apps and online services.* A Creative Cloud Student and Teacher Edition membership is compatible with both Mac OS and Windows® platforms. Nancy has several useful tools at her disposal a camera cell phone, backpack for storing clues, and a to-do list are all accessible via icons at the bottom of the screen. Careful, though, too harsh of an interrogation can lead to a game over. You must also guide Nancy through interactions with other characters, and can choose her responses and questions. To maneuver through the game, players must point and click to explore their surroundings and zoom in on potential clues. Most of the game takes place at night, so some scenes were a bit too dark, but overall the graphics are more than satisfactory.Īs with other games in the series, Shadow at the Water’s Edge offers players the option to play as a junior or senior detective, which affects the level of difficulty. No matter what point in the game, I always felt well oriented and familiar with my surroundings. The garden is complete with lanterns and a cherry blossom tree, and light reflects realistically off of the dark surface of the water in the pond. While the locales seen as you navigate through the train station or wander the halls of the ryokan are all sharp, the scene-stealer is absolutely the gorgeous Japanese garden. The clues lead players through a number of spots in Kyoto, Japan. Each room is incredibly detailed and has a great sense of depth. What really stands out in the game is how clearly defined the spaces are. The movements in Shadow at the Water’s Edge are both more fluid and natural the characters have distinct mannerisms and postures, rendering them more realistic. Characters are more life-like than HerInteractive’s last Nancy Drew game for Mac, Visually, Shadow at the Water’s Edge is quite appealing. The story unfolds nicely, and each clue offers its own piece of exposition, so there’s no need for lagging explanations at the start. While all of the characters seem to have their own take on the rumors that the inn is haunted, several encounters with things that go bump in the night lead Nancy to embark on one of her full-fledged investigations. However, immediately upon arrival, Nancy gets wind of some strange goings-on in the traditional Japanese ryokan she’s staying at. The game begins when the well-loved teen detective journeys abroad to relax, visit some friends, and teach English in Japan. The story (such that it is) focuses largely on the importance of imagination and delivering Aesops suitable for very young children. and Riff (introduced 2006), and an ever-shifting cast of young kids, its setting was once a elementary school, but switched to a local park beginning with season 7. Starring the title character as a friendly authority figure, a surrogate for the young girls in the form of Baby Bop, two other dinosaurs named B.J. The inspiration behind the show's creation was that there weren't many programs that educated young children at the time note Sesame Street was aimed at preschool and early school-age children at the time Leach made that criticism, as she found it too complex for younger children. Created by Texan teacher Sheryl Leach in 1987, Barney started out as a regionally successful home video series called Barney and the Backyard Gang before being picked up by the network for a regular series. Happy St.Live-action television series aimed at pre-school and younger children that started airing on PBS in 1992.Barney's New Year's Eve Celebration (October 12th, 2003).Barney's Musical Day (September 5th, 2003).Barney Celebrates Children (July 17th, 2003).The Complete Seventh Season (June 24th, 2003).Barney's Very Special Day (May 9th, 2003).Happy Easter, Love Barney (March 4th, 2003).Barney's Mother Goose Tales (December 6th, 2002).Our Beautiful Earth (November 4th, 2002).Barney's Wonderful World of Friends (July 14th, 2002).Barney's Big Dance Party (May 25th, 2002).Barney's Camping Summertime Fun! (January 12th, 2002).Barney's Patriotic Parade (December 30th, 2001).Barney's Let's Play Games (November 25th, 2001).Barney's Big Top Show Day! (September 25th, 2001).Barney's Fun-Filled Adventure (June 6th, 2001).Barney's Trustworthiness (April 16th, 2001).Barney's Choices Count! (February 26th, 2001).More Barney Safety (November 6th, 2000).Barney's Super-Dee-Duper Musical Scrapbooking Fun (October 1st, 2000).The Complete Sixth Season (September 26th, 2000).Barney's Thanksgiving Party (July 20th, 2000).Barney's Animal Friends (June 7th, 2000).Barney's Fun & Games (February 12th, 2000).The Complete Fifth Season (January 14th, 2000).Barney's "I Can Do" Show (November 3rd, 1999).Barney's Lights Camera Action (October 15th, 1999).The Complete Fourth Season (April 1st, 1999).
When using a direct quote or paraphrasing information from a source, include an in-text or parenthetical citation into the body of your project, immediately following it.Īn APA in-text citation may look similar to this:Īuthor's Last name (Year) states that "direct quote" or paraphrase (page number). To learn more about using the BibMe service () to help build APA citation website references, see the section below titled, "Using the BibMe Online Writing Center to Create Citations for your Reference List or APA Bibliography." Citing Basics In-Text Citations Overview Still wondering, "What is APA format?" To learn more about APA referencing, including access to the American Psychological Association\'s blog, formatting questions, #2 pencils fall within the middle ground in terms of hardness and shade. The hardness of the pencil will determine how much of the lead’s material sticks to a sheet of paper to produce a lighter or darker shade. The higher the pencil’s number rating is, the harder the lead becomes, and thus, the lighter the The #2 refers to the darkness of the graphite lead. If you have participated in a standardized test where you have to fill in the bubbles on an answer sheet, then odds are you were instructed to use a #2 pencil. Mechanical pencils use pencil leads measuring 0.2 to 5.6 millimeters in width, though the standard lead sizes are 0.5 and 0.7 millimeters. This, however, does not include the negligible weight of the pencil lead. They can weigh anywhere from 0.5 to 2 ounces or roughly 14 to 57 grams. Out of all pencil types, mechanical pencils are by far the heaviest. This is assuming that the pencil has not been sharpened and that the eraser is still intact. On average, the typical #2 pencil will weigh between 0.2 and 0.3 In general, cheaper pencils are made of thinner, more aerated pieces of wood and will be lighter than pencils made by quality brands. When it comes to their weight, there may be a difference of fractions of a gram from brand to brand due to the materials that go into the pencil. Pencils are incredibly lightweight writing tools that are easy to grip. The following table will summarize the exact dimensions of a #2 pencil. However, since the eraser is slightly inserted into the hollow ferrule, it’s actually longer than it appears. Both of these pencil components will measure roughly ¼ inches or 6 millimeters in length. Next, let’s take a look at the ferrule and the eraser, which are almost identical in size. The narrower width (hexagonal diameter) is about ¼ of an The wider point (outer diameter) of a pencil measures 9/32 inches of about 7 millimeters. Because #2 pencils are hexagonal prism in shape-i.e., it has two hexagon faces and rectangular sides-we can record two widths, namely: the wider point and the narrower point. Doing so will give us a figure of 7-1/2 inches or 19 centimeters.Īs for the pencil’s width, there are two figures to keep in mind. When measuring an unsharpened pencil, we will take the distance from the unsharpenedĮnd to the butt of the eraser. The pencil that is most widely used in the world is #2 hexagonal pencils that are made of four primary parts-the wooden body, the lead, the metal ferrule, and the eraser. When people talk about pencils, they’re actually speaking about a very specific type of pencil. This pencil is softer than other types and will wear down more quickly. Graphite Pencils-a type of drawing pencil that uses a mix between clay and graphite to It’s the most widely used pencil type and comes in a variety of grades. Let’s take a look at them closely to see how they differ from each other.ĭixon Ticonderoga Pencils-this is the type of pencil that is used for writing and sketching. Types of Pencilsīefore we go into the measurements of a pencil, it’s important to note that pencils come in a variety of types. That said, there is still so much we can learn about pencil size and weights, especially when we introduce the different types of pencils and their grading systems. The traditional #2 pencil measures 7-1/2 inches long and ¼ of an inch in diameter. However, if you’ve ever wondered how big a pencil is, you’ll find out today. But as a few things on this list have mentioned, some artists like to take their shows on the road, so 3D printed pencil cases are also a great choice for artists and students who need to take their stationery with them wherever they go and protect them along the way.Everyone has seen a pencil at least once in their lifetimes, so there’s hardly any new information about this writing tool that will blow your mind. 3D Printed Pencil Case DesignsģD printed pencil holders are great for organizing a workstation. Perfect for artists who like to work outside or for kids to bring to school, the 2Go holder is a 3D printed pencil holder that anyone who likes to bring art with them will be happy to own. This easy design comes with small clasps and can even act as a necklace for easy access and switching. While pencil cases are handy for moving around, they often lack any kind of organization for easy access to just the pencil you need. Speaking of artists on the go, this pencil holder is a small and light design that keeps pencils and pens organized in transit. All products need to be in new and original manufacturer condition.All returns are subject to inspection and approval prior to refund being issued.An Impact Guns agent will review your request for a return and respond within two business days.Log in to your account and locate and click on the "Request Return" link.We want you to be 100% satisfied with your purchase from Impact Guns, therefore we offer no hassle returns. Please rest assured that we will ship your item as soon as we can. In some circumstances, especially during sales and after weekends, we may not get your order shipped in the time specified. NOTE: We make every effort to get your order shipped as fast as possible. Products that have free shipping only applies to the lower 48 states. Most orders over $100 value will ship with a signature-required to ensure they make it to you. If you need faster shipment, we can ship 2nd Day or Next Day for an extra charge.Īlaska and Hawaii residents - your order MUST ship 2nd day or faster. We normally will ship FedEx and US POSTAL. We will not charge your credit card until your product ships, except for certain special orders. Please also note that some items are unique, hard to obtain, or one-of-a-kind, so Impact reserves the right to cancel your order should an item not be available to ship. For items only available at the manufacturer, the lead-time may be a few weeks or longer- depending on availability. For items only available at distribution or other sources, the ship time may be up to 10 business days. For items in our warehouse, we usually ship within 3 business days. Estimated shipping times are posted on the product information page under the title "Ships On Or Before:" please note that all lead-times are estimates. Part 2: Buying a Ship and Collecting a Crew When you get thrown off the docks, pick up the idol. Talk to Governor Marley, then leave the mansion and get arrested by the sheriff. Use the cake to find a file, then head back to the mansion and go through the gaping hole in the wall. Go back to the jailhouse and give the gopher repellent to the prisoner, in exchange for a carrot cake. After a fairly long cutscene, you will have some new items. Open the first door on the right and go inside. Use the yellow petal with the stewed meat, then give the meat to the deadly piranha poodles. Walk to the archway to the left and then to the Governor's mansion. Walk to the left, and head back to the jailhouse. You will get a second T-shirt for beating her. The insults will not be familiar, but you should have appropriate replies for each of them. When you find Carla, talk to her and start a fight. Quickly leave the store and follow him (to the lookout point, the fork in the path, and then through the forest). Talk to the storekeeper (use the bell to call him if he is not already there) and ask to see the swordmaster. Keep fighting until you think you have all the insults and responses, then head back to the store. With each fight, you will learn more insults and replies, until you are told that you are good enough to fight the swordmaster. Head back to the path and start fighting people. Use the shovel with the X, and you have your first T-shirt. At the final screen, move the right and look at the plaque and marker. Be sure to pick up the yellow flowers on the way. After the training, travel to the fork in the path, and then follow the directions from the back of the map (back, left, right, left, right, back, right, left, back). Be persistent in your argument, then pay him 30 pieces of eight and show him your sword. When you reach the house, look at the sign, open the door, and talk to the man. Go to the house on the right of the island, and give the red herring to the troll who stops you. Now go back to the overhead map view (by going to the lookout point). Give a breath mint to the prisoner, and then talk to him again, until the sheriff interrupts you. Talk to the storekeeper to get some breath mints and go back to the jailhouse. Talk to the prisoner, then head back to the store. Exit the store, go left, and enter the door next to the archway leading out of town. Buy the sword and shovel (by picking them up and then talking to the storekeeper). Talk to the sheriff, then walk to the street on the left and open the first door on the right. Walk through the archway (back of the screen) and then to the alley (middle of screen). Pick up the chicken, and head right until you can talk to the fortune teller and then leave again. Open the first door to the right and go inside. Talk to the pirates on the left if you desperately need a couple more pieces of eight. Look at the map, and note the directions it gives you. Talk to him several times and buy a treasure map for 100 pieces of eight. Keep heading right until you can talk to the citizen of Melee (with the parrot on his shoulder). Now head back to the lookout point, and walk down the stairs at the bottom right of the screen. Talk to the Fettucini brothers, and use the pot as a helmet, to earn 478 pieces of eight. Walk to the clearing in the centre of the map and walk left into the circus tent. Walk to the path on the right of the screen to get to the map screen. Head to the left, and walk to the cliffside, to get back to the lookout point. If you do this several times, you will have enough time to go over and take the red herring before the seagull returns. Walk slightly down to disrupt the seagull's feeding. Open the door to the right, and walk to the very end of the planks. Use the chunk of meat in the pot of stew, then pick it up again. Pick up the pot (from under the table) and the chunk of meat. Walk around until the cook comes out of the kitchen - sneak into the kitchen as the cook disappears to the left. Talk to the various pirates, and then to the three sitting together in the right section of the bar. After climbing down to the dock, look at the poster, then go right, open the door and walk into the Scumm Bar. This learning-oriented purpose of self-assessment implies that it should be formative: if there is no opportunity for adjustment and correction, self-assessment is almost pointless. Their authors might rightly point out that the purpose is implied, but a formal definition requires us to make it plain: Why do we ask students to self-assess? I have long held that self-assessment is feedback ( Andrade, 2010), and that the purpose of feedback is to inform adjustments to processes and products that deepen learning and enhance performance hence the purpose of self-assessment is to generate feedback that promotes learning and improvements in performance. What is missing from each of these definitions, however, is the purpose of the act of self-assessment. This very broad conception might seem unwieldy, but it works because each object of assessment-competence, process, and product-is subject to the influence of feedback from oneself. Taken together, these definitions include self-assessment of one's abilities, processes, and products-everything but the kitchen sink. Self-monitoring “refers to the ability to notice our own actions, curiosity to examine the effects of those actions, and willingness to use those observations to improve behavior and thinking in the future” (p. (2008) defined “concurrent self-assessment” as “ongoing moment-to-moment self-monitoring” (p. (2016a) defined it as a “wide variety of mechanisms and techniques through which students describe (i.e., assess) and possibly assign merit or worth to (i.e., evaluate) the qualities of their own learning processes and products” (p. What is Self-Assessment?īrown and Harris (2013) defined self-assessment in the K-16 context as a “descriptive and evaluative act carried out by the student concerning his or her own work and academic abilities” (p. I will draw those distinctions in terms of the purposes of self-assessment which, in turn, determine its features: a classic form-fits-function analysis. Each of those activities involves some kind of assessment of one's own functioning, but they are so different that distinctions among types of self-assessment are needed. Without exception, reviews of self-assessment ( Sargeant, 2008 Brown and Harris, 2013 Panadero et al., 2016a) call for clearer definitions: What is self-assessment, and what is not? This question is surprisingly difficult to answer, as the term self-assessment has been used to describe a diverse range of activities, such as assigning a happy or sad face to a story just told, estimating the number of correct answers on a math test, graphing scores for dart throwing, indicating understanding (or the lack thereof) of a science concept, using a rubric to identify strengths and weaknesses in one's persuasive essay, writing reflective journal entries, and so on. Defining and Operationalizing Student Self-Assessment My review of the growing body of empirical research offers a critical perspective, in the interest of provoking new investigations into neglected areas. The treatment of theory presented here involves articulating a refined definition and operationalization of self-assessment through a lens of feedback. A lot of research has been done on the subject since then, including at least two meta-analyses hence this expanded review, in which I provide an updated overview of theory and research. The timespan for the original review was January 2013 to October 2016. This review of research on student self-assessment expands on a review published as a chapter in the Cambridge Handbook of Instructional Feedback ( Andrade, 2018, reprinted with permission). All Challenges previously requiring Season Level progress can still be earned through Valhalla XP.Once you max out at Valhalla Level 50, your Valhalla Level will become ∞ and you can still accrue additional offerings of Golden Horns by attaining a level’s worth of Valhalla XP.Functionally the same, Valhalla XP will increase your Valhalla Level all the way to Level 50, and for every Valhalla Level gained, you can claim offerings of Golden Horns from the Rewards menu.Formerly known as Season XP, players will now earn Valhalla XP.Rather than a Season Rewards track, Valhalla Saga features a new system focused on earning and spending Golden Horns to pick and choose the content you want.
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